Hell vs Heaven Archer Guide
Here you will see the difference between Heaven and Hell archer.
The Adds on your skills.
Green is heaven, Red is Hell
Fury burst
500% attack damage from equipment within 15 seconds and reduce of 25% for all the damage receive.
500% attack damage from equipment within 15 seconds and increase the attack speed by 25%
Immortal Energy Focus energy, instantly increase oneself's 50 points of vigor.
Daimon Provocation Provokes the opponent, instantly reduce 50 points of its' vigor.
Blazing Arrow
The add-on fire elemental damage increase up to 60%.
After the skill is being cast upon oneself, there is an extra 70% fire elemental damage add-on for 20 seconds.
Frost Arrow
Will cause the physical attack to transmute into water elemental damage.
Skill has a 20% chance that vigor will not be consumed yet increase by 25%.
Bane Arrow
For each poison damage that the target suffers, will cause it to loss another 100 points of mana at the same time.
Poison damage duration is reduce by 3 seconds.
Fanged Arrow
Bleeding duration reduce by 3 seconds.
For every damage that the target suffers, oneself can absorb 40 HP.
SharpTooth Arrow
Reduce 20% of HP upper limit.
Increase 10% of critical hit rate within 15 seconds.
Thunder bolt
A 25% chance to gain extra 20 points of vigor.
Skill cooldown time is increase by 2 seconds, but the attack will 100% hit the target
Thunder Shock
The duration for the metal elemental defense reduction is increase by 10 seconds.
A 10% chance to render the enemy into paralysis state for 3 seconds.
Lightning Blaster
Chanting time reduce by 0.5 second, cooldown time reduce by 1 second.
Add-on damage increase by 800.
Stormrage Eagleon
Within the duration, when target is under the state effect, both its' physical and magic attack damage will reduce by 20% base on the equipment attack value.
The duration is reduced to 15 seconds, and cause 50% speed reduction to the target.
Great Precision
The extra attack distance increase to 14 meter.
An increment of 10% to the precision rate when attacking a distant target.An increment of 1% to the critical hit rate when attacking a distant target.
Charged Blast
Add-on damage increase up to 500% of the weapon's attack damage.
Charge up time reduce by 0.5 second.
Dartle Shot
A 50% chance to gain extra 20 points of vigor.
A 50% chance that cause the normal attack rate to increase 30% for 6 seconds.
Repulsing Arrow
Skill cooldown time for skill reduce by 2 seconds.
A 33% chance to gain extra 30 points of vigor when hit the enemy.
Colligation Bolt
A 25% chance to enseal the enemy for 5 seconds.
A 25% chance to stun the opponent for 3 seconds.
Outcold Blast
Stun duration increase by 1 second.
Increase the critical hit rate by 10% for 10 seconds.
Deadly Shot
Can inflict an absolute damage to the enemy even when it close up to oneself.
The add-on damage increase by 500 point and reduce 2 seconds of cooldown time.
Arrows Bombard
During discharge of Arrows Bombard, the damage done to oneself is reduce by 33%
The interval between two waves of attack is reduce by 0.5 second.
Wing Barrier
The damage absorption of the Wing Barrier increase up to 1250.
Wing barrier can sustain a max of 30 seconds, and the most it can recover the mana point for 10 times.
Wing Attack
The skill's delay and cooldown time is reduce by 1 second.
A 25% chance to reduce the enemy's speed by 50% in for 5 seconds.
Wingspan
A 20% chance to increase 50 points of vigor.
Once hit on target can execute a level 5 Wing Barrier for oneself.
Bow & Arbalest Mastery
The extra attack damage that attain from the equipment attack value is increase to 90%.
Long range weaponary increase 1% chance of critical hit rate when attack.
Wings of Protection
Duration of the dodge rate increment is increase up to an hour, and movement rate duration increase to 15 minutes.
Dodge rate increase up to 50%, movement speed increase up to 20%.